AI Insights · Timothy · January 2022
Top 5 Superhero Games Performance in Turkey Q4 2021
In Q4 2021, the top 5 superhero games in Turkey showcased notable trends in weekly downloads, revenue, and active users on a unified platform.
The fourth quarter of 2021 saw interesting trends in Turkey for the top 5 superhero games on a unified platform, according to Sensor Tower data. Here's a closer look at how each game performed in terms of weekly downloads, revenue, and active users.
Marvel Contest of Champions from Kabam Games, Inc. saw a significant increase in weekly revenue, reaching approximately $75K in the week of December 20. Weekly downloads also showed an upward trend, peaking at around 12.7K in the last week of December. The game maintained a steady number of weekly active users, ending the quarter at about 55.6K.
Tap Titans 2 - Hero Legends by Game Hive Corp. experienced fluctuations in weekly revenue, with a notable peak of around $13K in the week of December 20. Weekly downloads saw a steady increase, reaching approximately 1.3K in the final week of December. The game also saw a rise in weekly active users, ending the quarter at around 2.7K.
MARVEL Future Fight from Netmarble Corporation showed a notable spike in weekly downloads, peaking at approximately 14.3K in the week of December 20. Weekly revenue was highest at around $6.5K in the week of November 22. The game maintained a robust number of weekly active users, peaking at around 88K in the week of December 20.
MARVEL Strike Force: Squad RPG from Scopely, Inc. saw a steady increase in weekly downloads, reaching about 4.3K in the week of November 8. Weekly revenue showed some fluctuation, peaking at approximately $2.4K in the week of October 25. The game also maintained a solid number of weekly active users, ending the quarter at around 15.6K.
MARVEL Future Revolution, another title from Netmarble Corporation, experienced a significant drop in weekly downloads after its initial high of around 19.4K in the last week of September. Weekly revenue peaked at approximately $2.9K in the first week of October. The game saw a decline in weekly active users, ending the quarter at around 8.6K.
For more detailed insights and data, visit Sensor Tower.